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Computer and Video Game Designers

Work Environment

Computer and video game designers work in office settings, whether at a large company or a home studio. They often have to work long hours when project deadlines near. Fifty-one percent said that their job involves this type of crunch time (and another 44 percent reported working long hours or extended hours that they did not classify as crunch time), according to the 2017 Developer Satisfaction Survey by the International Game Developers Association. During this crunch time, 66 percent reported working 50 to 69 hours per week, and 14 percent worked more than 70 hours. At some companies, office areas are set up with sleeping couches and other areas where employees can relax and take a break during these pressure-filled times. Because the game development industry is competitive, many designers find themselves under a lot of pressure from deadlines, design problems, and budget concerns.

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