
Trends in the media and entertainment industry

There are numerous shifts in the delivery and creation of content that will affect the media and entertainment industry in coming years and provide new, non-traditional job opportunities. Here we'll take a look at some of the most prominent of these trends.
Preprogramming gives way to video/music-on-demand
As one studio exec confides, "Video-on-demand (VOD) has been our biggest initiative for the last three years and will continue to be so. This will determine how the next generation of content delivery will be generated." On-demand entertainment is basically the next step beyond pay-per-view, when an individual can see or hear anything he or she wants, at any time, without having to use a VCR, an alarm clock or even Tivo. (Tivo is a product that attaches to a TV and allows its owner to record any show at any time without a timer or cassette.) While video-on-demand experiments have been launched unsuccessfully in recent years, the conventional wisdom is that they failed because the technology had not caught up to the concept. There is increasing evidence that VOD will be a critical part of all digital subscriber packages of the future, in which case it will represent a tremendous shift in the current revenue stream of content providers.
Creative endeavors are saturated with special effects
Special effects in movies are increasingly sophisticated. The growth of companies like LucasFilm's Industrial Light and Magic (ILM), Pixar, Silicon Graphics and others, means that entertainment is increasingly blurring the line between creativity and engineering. Some movies, like the Oscare-nominated Toy Story, are one huge special effect. Other popular franchises, like Harry Potter and the Lord of the Rings, are effects-heavy. One employee at ILM remarked, "Five years ago when I started there was one other person in my group (business development) -- now there are about 30." Some companies to watch for: Pixar, LucasFilm, and Blue Skye, the maker of the surprise animated Fox hit, Ice Age.
Good marketing is all about convergence
Convergence is about the integration of several mediums of entertainment-usually involving the Internet. It can be TV and the Internet, magazines and the internet, books and the internet, movies and the Internet, or even just Internet marketing and Internet content. Streaming media, live chat capabilities, targeted advertising and audience testing are all becoming simpler and more popular with broadband penetration, and the prime benefits of these kinds of features is that they can ultimately drive additional revenue streams and cut expensive production costs down. The most lucrative professional opportunities within convergence are generally in graphic design, web development, content creation and direct marketing.
Micromarketing drives the best advertising models
With the explosion of cable networks and the existence of countless niches within publishing and on the Internet, it is now possible to target prospective clients more precisely than ever before. One negative repercussion is that it puts more pressure on major networks like NBC and ABC to squeeze more revenue out of their remaining mass market products. On the positive side, there are more opportunities for consultants and marketers who can address the needs of target audiences.
Glocalization allows globalization
Glocalization is the micro-specialization within certain countries, cultures, regions or markets of mass products available elsewhere. One popular example is MTV, which tailors its programming with native language music and personalities in Latin America, China and India. While localizing content seems an obvious part of entering foreign markets, it is still something that is often neglected. The next century will likely change that, especially as major entertainment companies expand to other markets through acquisitions, alliances with local players and Internet portals targeted to regional markets.
Hollywood continues to court big business
While content is the bread-and-butter of media and entertainment companies, content is also hit-driven and cyclical in nature. To provide a steady cash flow, companies rely on corporate sponsorships to provide regular revenue streams. The magazine publishing and television industries have relied on this revenue stream for years, and film and music are quickly joining them. It all started with legendary (and now deposed) agent Michael Ovitz of Creative Artists Agency who signed Coca-Cola as a corporate client back in the mid-1980s.
For Coke, CAA was responsible for strategic marketing and some advertising. More importantly, CAA provided Coke with access to celebrities, spokespeople and key cultural influencers who could provide brand endorsements in an increasingly competitive marketing environment. In addition to providing celebrity affiliations, agencies were also known for providing entr??e into event marketing, the requisite Hollywood parties, meetings and shows. For CAA, this 'branching out' provided credibility as it was now legitimately entrusted with brokering bona fide business deals (not to mention collecting consistent paychecks). All in all, it was a win-win for both sides. For job seekers, this means that there are more non-traditional business opportunities for enterprising MBAs with an interest in merging an interest in entertainment and business.
The video gaming industry gets bigger
As technology advances, so do video games, which are already a multi-billion dollar industry. Many franchises within entertainment have proven that a popular character can create billions for a company, and video games are no exception to that rule. "This is perhaps the biggest growth engine in the entire entertainment industry," said one investment analyst covering media companies. Some companies to watch for: Activision, Eidos, Electronic Arts, Infogrames, Midway, THQ, Take Two.
In the decision to enter the entertainment industry, there are several personal decisions that you need to carefully consider. There are no 'right' answers. Starting a career in entertainment often calls for steadfast commitment and patience. Some of these decisions involve location, others involve education, still others involve the line of business one can pursue.

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